דיגיטל וטק
אפל התחילה "להעלים" אלפי אפליקציות אייפון בלי סיבה
I feel sick. Apple just sent me an email saying they're removing my free game Motivoto because its more than 2 years old.
— Protopop Games (@protopop) April 23, 2022
It's part of their App improvement system.
This is not cool. Console games from 2000 are still available for sale.
This is an unfair barrier to indie devs. pic.twitter.com/7XNcLfiEcR
Yup. This just happened to me too!
— BobbyW (@BobBDub) April 23, 2022
Removed my app because I haven’t updated in 2 years, even it’s still getting downloads and running on all devices.
It’s hard to take time away from current projects to update old ones, just to keep them alive on the store.
Apple also removed a version of my FlickType Keyboard that catered specifically to the visually impaired community, because I hadn't updated it in 2 years.
— Kosta Eleftheriou (@keleftheriou) April 23, 2022
Meanwhile, games like Pocket God have not been updated by the developers for 7 years now: https://t.co/3azyIydty7 pic.twitter.com/n36rvHvF4H
.@apple is removing a few of my old games b/c they have “not been updated in a significant amount of time”
— emilia ✨ (@lazerwalker) April 23, 2022
Games can exist as completed objects! These free projects aren’t suitable for updates or a live service model, they’re finished artworks from years ago. pic.twitter.com/iflH70j7q4
Apple needs to improve comms with devs as a matter of urgency. Removing a working game that’s a few years old. Why? “App improvement system” is not an explanation. And not telling a dev what updates are needed is absurd. Apple needs indies onside, not to alienate them. https://t.co/VHZSKIOKb7
— Craig Grannell (@CraigGrannell) April 23, 2022
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